• HANDS-ON GAME DEVELOPMENT WITHOUT CODING : CREATE 2D AND 3D GAMES WITH VISUAL SCRIPTING IN UNITY

    LUCAS BERTOLINI PACKT PUBLISHING Ref. 9781789538335 Altres productes del mateix autor
    Develop your own games with Unity 2D/3D Game Kit and use it for your presentations, kids education, level design, game design, proofs of concept, or even just for fun!Key FeaturesBuild your first ever video game using Unity 2D/3D Game kitLearn how to create game levels, adding props, giving behaviou...
    Dimensions: 235 x 190 x 32 cm Pes: 844 gr
    Disponible en 5-10 dies
    40,75 €
  • Descripció

    • ISBN : 978-1-78953-833-5
    • Encuadernació : Paperback (C format)
    • Data d'edició : 30/11/2018
    • Any d'edició : 2018
    • Autors : LUCAS BERTOLINI
    • Nº de pàgines : 430
    Develop your own games with Unity 2D/3D Game Kit and use it for your presentations, kids education, level design, game design, proofs of concept, or even just for fun!Key FeaturesBuild your first ever video game using Unity 2D/3D Game kitLearn how to create game levels, adding props, giving behaviours to objects and working on gameplayStep by step instructions on creating your own AI enemy and interacting with itBook DescriptionHands-On Game Development without Coding is the first Visual Scripting book in the market. It was tailor made for a non programing audience who are wondering how a videogame is made. After reading this book you will be able to develop your own 2d and 3d videogames and use it on your presentations, to speed up your level design deliveries, test your game design ideas, work on your proofs of concept, or even doing it just for fun.

    The best thing about Hands-On Game Development without Coding is that you don't need any previous knowledge to read and understand the process of creating a videogame. It is our main focus to provide you with the opportunity to create a videogame as easy and fast as possible. Once you go through the book, you will be able to create player input interaction, levels, object behaviours, enemy AI, creating your own UI and finally giving life to your game by building it.

    It's Alive!What you will learnUnderstanding the Interface and kit flow. Comprehend the virtual space and its rules. Learning the behaviours and roles each component must have in order to make a videogame.

    Learn about videogame developmentCreating a videogame without the need of learning any programming languageCreate your own gameplay HUD to display player and Enemy informationWho this book is forThis book is for anyone who is interested in becoming a game developer but do not posses any coding experience or programming skills. All you need is a computer and basic software interface knowledge.

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